Wednesday, September 7, 2011

Newell and Pearce Root For ?Unified Online Community? in ...

Something that Gabe Newell, co-founder of Valve Software, and Frank Pearce, co-founder and Senior Vice-President? of Blizzard Entertainment,? agree on is to unite online services for consoles; to create, as Pearce described, ?a unified online community.? Newell added that he believes game companies need to ?figure out how to make the internet better instead of figuring out how to keep customers off the internet. One way is a dead end, the other creates more value.?

Pearce also opined ?One of the things I look at when it comes to the modern games business, is that gamers today want to play whatever game experience they want, whenever they want with whomever they want. So I think you?re going to see a lot of games experiences that get platform agnostic. Blizzard has to contemplate that.?

It?s interesting that Pearce says that because Blizzard isn?t really ?platform agnostic,? if you think about it, as the only platform they utilize for their games is home computers. Perhaps that?s the part that, as he describes, Blizzard has to contemplate. We keep hearing that Blizzard is going to get back into console gaming, and Pearce did mention that Blizzard has a lot of employees ?who have a lot of great ideas for interactive ideas in the console space? and that? ?It?s definitely something we?ll revisit.? No evidence has surfaced of this becoming reality as of yet, though. There was news recently that Blizzard is ?very, very serious,? as it was described, of bringing Diablo III to consoles,? although officially, a port has not been announced and it?s unknown if one is even being developed at this time.

Pearce further shared that ?So maybe that isn?t a level playing-field. Maybe some games are best as a shared community rather than a shared gameplay experience. It really is completely dependent on the game itself.? I agree; gameplay experiences are not, and usually cannot be,? universal across different platforms. You can?t always expect a completely one-experience-fits-all situation, either; that?s impractical, often times. Also, I?m not sure it?s 100% necessary for games to share platforms in order to guarantee, if such a thing can be, a ?unified online community.? While the online services of game platforms themselves are important, of course, there are other ways that fans and communities form and connect that are outside of these services, just like there were before consoles really had much online service. I don?t deny that every bit helps, though.

Source: Develop Online

[http://www.develop-online.net/news/38574/Blizzard-and-Valve-want-consoles-to-unite-online]

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Source: http://gaming-realm.com/2011/09/newell-and-pearce-root-for-unified-online-community-in-consoles/

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